Not really a dev problem either.Ĭlick to shrink.You're assuming this is "OS IO problems". Be it these games and even RDR2 which is pound for pound one of the best looking titles as of now it still is present with no solution as DF mentioned for minimal or no stutter situations. Resting on NT laurels sucks and doesn't work vs a damn well tuned bsd kernel and low level api (ps4/ps5) or their own NT kernel with the same api at work (various xbox systems.) and on higher version of steam OS (steam handheld.) specs aren't the problem especially if you factor switch titles with ports across the board. MS really should nip this in the bud before it gets worse than it has too they won't though cause dealing with IO problems globally is something they have avoided for basically 15 years now. I wasn't gonna say it but I'd rather see devs make a PS4/PS5 to vulkan wrapper and use that then DX12 api at more complex levels vs bc settings it allows. Until crossover disappear I won't mind when titles aren't up to par. PS4 BC trick FTW if you don't mind the graphical hit.
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